I understand the game mode is supposed to be objective based like rift and the new iron banner control, for the love of god though let us see how many kills we got and the k/d in these objective based game modes. It feels so DISAPPOINTING ending a match you did well on, and helped your team win, but you cant even see your kills. It really ignores the play style of fragging out for your team. It is really disappointing not being able to see how well you played or how bad you played. Capping zones or dunking rifts is not the only thing that dictates how well you did in a match, since there are different play styles in each team. I can end up at the bottom of the leaderboard because i had less zones capped, which seems like i was not a good teammate even though that was not the full story.
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Edited by Benelli Bomb: 7/16/2023 9:13:39 PMI agree, for me this the most boring version of Iron Banner I've seen. I understand thier probably trying to make the game more approachable by putting focus on the objective, but taking away all recognition for shooting the other team in a shooter doesnt make sense to me. What I would do is introduce a mechanic to tie the objective ( zone control) to the shooting. Maybe that looks like a meaningful buff for capturing the zone. They buff could be it starts ability regeneration, which would reduce ability spam. Put the zone & buff on a 1 minute timer that has to be re-captured/refreshed. This would force objective gameplay, it reduces spawn trapping ( because the zone is reset every minute), & adds a catch up mechanic while still rewarding the shooting. TL;DR: Bring back the full scoreboard.