I am so tired of constantly not seeing anything in Crucible because of all the ability spam of my team mates. Who the hell needs this info anyways? Literally no one who cares about clear gameplay visuals needs the graphical effects of grenades, AoE and bullet particles [b]of allied players[/b] being shown in full detail.
At this point even an ally throwing a Vortex grenade next to me can become as blinding as a ranged smoke grenade (not standing inside of it). Even weapons with a "thermal" visor won't help much to counter this issue.
Please give us game options to graphically reduce the particle effects of allied grenades, supers, melees, AoE and all related things if want to.
I shouldn't be line of sight blinded by graphical VFX from another player in my team. Because for some of us it is actually handicapping our performance in the game. Not to mention what a relief it is for players GPUs to have stuff being rendered at less detail. It would not just make the game more playable for some but actually allow players to save performance on stuff they don't care about being rendered fully.
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It's the important things [spoiler]🙄[/spoiler]
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Ability spam? Surely you jest.
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Team shooting is hard.
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No. They can't. They can't get the damned thing running with anything resembling dependably. But oh, yeah.... they'll get right on recoding graphics interfaces and adding additional options. Yeah no they won't.
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Edited by SAXplayer7: 7/5/2023 5:51:58 AMNow THIS is the top priority right here! 👁
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What's also TERRIBLE. Standing in an empowering rift with an elevated sightlines and shooting down. Good luck hitti jvm f anything if you're not using a rocket launcher
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I always think d2 still uses the design logic of an old console fps, if you want to attract players, you better have an explosion on the face every 3 seconds Never really notice these things when I play on a 60 inches monitor 3 meters away, but with these many people playing on PC and console users on small displays I'm surprised people are fine with all the blinding vfx
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I would love this. This game is not optimized even on a ps5. It shouldn't be so hard to see what's happening in most engagements
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[quote]I am so tired of constantly not seeing anything in Crucible because of all the ability spam of my team mates. Who the hell needs this info anyways? Literally no one who cares about clear gameplay visuals needs the graphical effects of grenades, AoE and bullet particles [b]of allied players[/b] being shown in full detail. At this point even an ally throwing a Vortex grenade next to me can become as blinding as a ranged smoke grenade (not standing inside of it). Even weapons with a "thermal" visor won't help much to counter this issue. Please give us game options to graphically reduce the particle effects of allied grenades, supers, melees, AoE and all related things if want to. I shouldn't be line of sight blinded by graphical VFX from another player in my team. Because for some of us it is actually handicapping our performance in the game. Not to mention what a relief it is for players GPUs to have stuff being rendered at less detail. It would not just make the game more playable for some but actually allow players to save performance on stuff they don't care about being rendered fully.[/quote] Bump