Can you please buff/rework Fists of Havoc in general?
It is literally unfair how fast you can die with them active (especially on PC), considering you are restricted to melee only when it comes to using Fists of Havoc in PvP....
Meanwhile Spectral Blades can go invisible and completely disappear from the radar, making it a lot easier to engage enemies with it.
Stormtrance can teleport and chain attacks between groups (also has Landfall so it is basically a roaming and one-and-done super in one)
Golden Gun can basically OHK everything in line of sight and doesn't even need to get close
Nova Warp can teleport, has AoE attacks, casts a fully charged explosion on initial activation and can (with the right fragments and aspects) killheal
Sentinel can throw shields, block damage and also killheal (with the right fragments/aspects).
Arc Strider can block, deflect and range-attack with heavy attacks or combo chains.
Dawnblade can literally throw fly and throw flaming projectiles that track as good as truth and fly almost as fast too.
Every Strand and Stasis roaming super can either move super fast or make crystals buffing/shielding the user or outright kill players through walls. Or just outright spams abilities.
And what can Fists of Havoc do?
Oh yeah, right. "Infinite" Shoulder charges (that consume super energy), an instant slide and the "Aftershock" slam (that sometimes doesn't even work, like on the initial slam) while moving super slow without using your Super Energy (aka "Infinite" Shoulder charges) to move yourself faster forward.
And then there is the fact that sometimes on uneven ground you can't even attack properly or potentially even miss targets due to controller stick input (this is a controller only problem btw.)
I really don't get why Fists of Havoc "Striker" Titans, that are meant to be a forward pushing Vanguard, can't even deploy more than 1 barricade in their Fists of Havoc Super. Or use more than 1 Thruster while in Super. There is literally nothing "I am the Vanguard that paths a way for my team" other than "I kill.fists. nibbles crayon."
This super could be so much better and more versatile in both PvE and PvP, if Fists of Havoc would get 2-3 Thruster/Barricade charges while in Super. Or if we would have a slide melee attack like the Warlock, but as a cone-sized AoE forward.
Look at Titan Strand. They have 3 MELEE CHARGES. And all of those are infinite in the Bladefury super.
Bladefury even has ranged attacks that can travel as far as Dawnblade projectiles. Bladefury is basically in every way superior other than the AoE behind yourself compared to Fists of Havoc.
Why even have Fists of Havoc in the first place when Bladefury does everything better in the very same situations and beyond even?
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