I know with the whole bait n switch/auto loading/DPS meta we have that RLs are mostly used for hitting a boss 2 meters in front of you. But does anyone really think that having every archetype track intrinsically (how rockets function in most other games) would be OP??
Although great for DPS, I feel like the main power fantasy of RLs is reliability taking out beefy targets from far distances…which is not fun without tracking. Going from a precision frame to any other frame is jarring when you need to take out a shrieker 50 meters away while being chased by knights and wizards.
The best solution I think is to just make it an accessibility toggle like Full Auto. Replace all current tracking perks with like Field Prep or something.
I think this is a change we can all get behind.
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It's rather annoying that rockets can be easily sidestepped in the game if they don't have tracking. Just about every (normally) shieldable red bar has a dodge function, including some typically unshielded combatants like Servitors and Taken Thrall. That's assuming they don't already have a way to tank said damage (besides sheer HP) too.