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6/25/2023 11:07:01 AM
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Ghosts of the Deep Final Encounter Softlock

[b]Context[/b] I was on a solo flawless run and all was good until the final encounter soft-locked at the "activate the three plates"-phase, preventing me from completing the solo flawless run. [b]Description[/b] As shown in [1], the three plates are head, heart and the left hand. Left hand has already been activated, when I tried to activate head. After defeating the knight at head, it did not activate it as expected. Instead, the boss spawned moths, as if the plate was incorrect. I then went on to activate heart instead, which worked as expected. I then went back to head, which still did not work and made the boss spawn moths. I did not try any other plates because I died while taking the screenshots :/ The plate on the head was missing the green glow that shows up when you step on it [2]. I don't remember if it was like that the entire time, or only after defeating the knight on head for the first time. [b]Steps to Reproduce[/b] I don't know. I think I was sort of at the edge of the plate on head when I killed the knight the first time. Maybe that has something to do with it. [b]My request (as a spoiled player)[/b] I am aware that my recount of the event is not much to work with making it difficult to reproduce the soft lock, let alone fix it. I would however greatly appreciate transparency on the issue. In case that it won't be fixed I'd like to know that. In case it will be worked on, it would be nice to see it mentioned in the known issues list (as of today I could not find it) and mentioned in a TWID once it's fixed. The reason is that I'd rather not throw solo flawless attempts at this dungeon risking another soft lock while a fix is on its way.

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