like diamond lance helmet.
just make it spawn 3 near your rift, 1 for each fireteam member.
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Edited by Mareep: 6/3/2023 5:10:08 AMI disagree. It can definitely work the way it is right now. My biggest issue is that it makes tangles do close to no damage in it's current state. It almost feels like it nerfs tangles currently. Make it do normal tangle damage or even slightly buff tangle damage with the "Wanderer" aspect and it'll do a lot better. or just dramatically increase the blast radius of the "Wanderer" suspend
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As a non warlock main. I could already see, compared to the other 2, this one would be pretty underwhelming and it was
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Shooting tangles should cause suspend, why is this not a thing? Also allow the tangles to deal damage. Who’s idea was it to remove the damage from the explosion caused by a tangle when players use this aspect? Thats just dumb. Reducing tangle cooldown would also go a long way.
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I’d be fine if they made the suspend explosion happen on tangles you [i][u]destroy[/u][/i] rather than throw. It’d add a bit in higher tier content for sure.
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Or tangles you create, if not picked up after 5-8 seconds could yanno WANDER to nearby enemies on their own and explode and suspend them.
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Edited by Hawpy: 6/2/2023 10:26:30 AMThat would make it a bit too similar to Weaver's Call, but it should absolutely make Tangles spawn on top of you instead of where the enemy died, or at least move towards you if such a thing is possible.