Why does Synthoceps still have melee range but ophidians got nerfed?
All of this whilst warlocks are severely inadequate in terms of maneuverability in PVP (besides icarus dash) meanwhile titans and hunters have that pretty much covered.
I know most of you would agree, when it comes to pvp, titans & hunters are way better than warlocks. All we had was ophidians to give us an edge in pvp combat.
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Nah , like stompes ophidians were overlly used . If synthos ever reach a 46% pick rate like ophidians did in trials then maybe they will be nerfed however i don't see that happening .
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[quote]Why does Synthoceps still have melee range but ophidians got nerfed?[/quote] Because [b]Synthoceps is a melee exotic[/b] that provides melee range and damage (while surrounded). ophidians on the other hand provides [b]reload & handling speed for any weapon and the increase to AE[/b] (and melee pre-patch)
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No to ophidians getting melee range back and yes to syntho getting a melee range nerf as well. #justiceforstomps
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I don’t think titans or hunters are better than warlocks. It’s apparent that most people who complain X class is worse than the others have a persecution complex. That said, I think ophidian’s nerf was necessary and I’m glad it happened. I don’t think any ability or exotic should allow a longer melee lunge range, especially for free. Waiting for the day the rest of extended lunge ranges get deleted.