I recall someone posting this before; I can't remember their name to tag them, but I thought I'd repost. Airborne effectiveness should be built into mobility in some way to give it more viability to spec into it. Mobility is the least spec'd attribute because it does not offer as much as resilience and recovery. I think adding innate ae would give more of a reason to have higher mobility. It would also allow easier ae build crafting.
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Tbh a lot of people have been saying this since AE was added. And tbh it'd be cool if each mobility tier gave +10 some people might be upset with the idea of 100 AE for having max mobility but it's also like 100 AE is basically just a nerf revert for special and heavies while being a nerf revert+icarus for primaries.