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5/25/2023 5:14:45 AM
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Review of the Titan Shoulder Charge Nerf: A Call for Adjustment

Yesterday, I played nearly 60 competitive matches as a Titan Arc main to evaluate the impact of the nerf to the Titan Shoulder Charge. Here are my observations and personal opinion: • Prominent Inefficiency: In my experience, increasing the strength attribute seems to have only a minimal impact on the effectiveness of the Shoulder Charge. Even after a complete restructuring of my gear - shifting the focus from agility to strength (from 60 to 100) - the cooldown of the Shoulder Charge remains excessively noticeable. High mobility is essential in PvP, but the redistribution towards the melee/shoulder charge doesn't seem to be adequately rewarded. • Tactical Issues: After the nerf, the Shoulder Charge feels significantly muted, and the Titan class loses a substantial part of its dynamism. The Titan's strength has always lain in its ability to quickly engage in combat, draw fire onto itself, and skillfully distract opponents. Without this momentum, the Titan class is heavily constrained in its typical, risky maneuvers. Is it now our task as Titans to act defensively and hide? SOLUTION: I can understand Bungie's endeavor to improve the gaming experience. However, experienced players often use the Shoulder Charge to escape from confusing situations - situations that often arise when actively playing the Titan and not camping. Here is my suggested compromise solution: • The cooldown of the Shoulder Charge is only activated when [i]no[/i] enemies are nearby. This prevents players from moving too quickly from point A to point B. • In encounters, the cooldown remains deactivated, to keep the game fun and not abruptly interrupt it. I hope Bungie will consider this proposal. How do other Titans feel about this? What are your experiences and opinions?

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  • Here’s the issue. Shoulder charges deals a lot of damage. It’s dips into verbs, can OHK and complements titans aggressive playstyles. On arc titan, like you just mentioned, you already have a movement ability. So why do you need another? Build into strength, and now you have to wait 7 seconds to regain that 15% lost. For the other advantages it possesses, it’s a totally fair trade off.

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