[b]All of your non-stacking exotic nerfs will need to be changed.
[/b]
To be clear, I main Titan and the only exotic I use that will be affected by the changes is Burning Steps. With this in mind, I predict with confidence that [u]the nerf will kill the exotic.[/u] I love using this exotic now, but it isn’t easy to keep the buff up in most scenarios, especially at x4, and it’s alternate functionality is pretty much useless. On the other hand, Surges are far easier to activate and cost much less. They are more convenient and they aren’t tied to an exotic armor piece, meaning you can run any other exotic build in the game and get a near identical damage increase with only a few mods and less effort.
It takes either a full solar build or total commitment to a solar weapon to maximize PoBS, whereas all surges need are an orb and a few mods to be effective.
Honestly the nerf would be fine if the exotic were to still stack with Surges, but hey, what do I know.
Finally, I speak only as a Titan, but I’m sure that the other exotics will experience a similar fate, including the Eternal Warrior.
[b]Bungie, don’t take a whole year to revisit this out-of-touch change. [/b]
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I see what you're saying but I think even if the surge mods don't stack you could probably still throw on one so when you get orbs you'll have a lesser damage buff until you proc PotBS exotic perk but once it's activated you'll get a higher damage ceiling than 3 surge mods. It's supposed to be 25% while 3 surges is 22% I think. I'm looking at the same thing with Mantle of Battle Harmony. It can still make sense to include a surge mod but just don't sell out on them.