Either remove Peregrine Greaves ability to OHK players inside of Ward of Dawn with full life + overshield or buff the overshield to take less damage from melee abilitie or let Ward of Dawn remain after death.
I am a Titan player since the earliest days of Destiny 1 and the weakness of Ward of Dawns protection inside gets with every DLC and content update more and more worse overall.
We have weapons like Witherhoard that can make a Ward of Dawn insides temporarily almost useless with a single bullet. We have Pulse Grenades, Solar Grenades and Vortext Grenades all having the same suppressing effect of turning your safe spot into a total danger zone inside a bubble. We have Supers breaking the Ward instantly like Nova Bomb, Thundercrash and Blade Barrage. And since Witch Queens Void rework Players CAN EVEN DESTROY the Ward with simple gun fire...
And all of that would be fine. Because it requires build up and strategy to kill/destroy the Titan/Supershield. [b]But what is [u]not fine[/u] is a simple melee ability with an exotic being stronger than an Arc Striders super attack[/b], OHKing a player with full overshield and HP in a single button press.
I am talking about "Press Q to Win"-level of Imbalance.
Think about it. If a Titan with Peregrine Greaves can counter a protective super ability with a secure kill [b]in a single button press of a default ability[/b], [b][u]even[/u][/b] when[b] the caster of the Ward of Dawn has 100 points invested in resilience, has fully HP and full Ward of Dawn overshield[/b]. Then [b]something might be wrong[/b].
Edit: Just to be clear, a Peregrine SC does ca. 560 dmg in PvP against a player with 100 Resilience, inside a Bubble. That is almost 2x the damage an Arc Strider hunter does in a single super attack... Or any roaming super. With a single charged melee ability.
And just for clearance. [b]With 100 points of strength[/b], the Peregrine Greaves playing Titan, can do that ca. [b]every 55s[/b]. Meanwhile on full Intellect, without kills, it takes a Ward of Dawn to charge 5 minutes 19 seconds. And in such a scenario, you wait for your super to be ready (which takes around 4 Minutes on average with kills) only to lose it instantly against that Titan using their default melee ability with an exotic to completely counter you out.
That's just outright unfair. Imagine any other class OHK you inside your super, just by slapping you in the face. Even a Titan should not be able to do that just with Peregrine and SC inair.
-
Two shotgun and a melee can also kill a Bubble Titan. I think a pinpoint headshot and melee also kills. Might be possible to one two punch melee. Bubble doesn't really grant much hp +300 if you leave the bubble and have helm 60 hp. Bubble just in general isn't going to help much even in 3v3's in Trials it's pretty easy to counter especially if you're a Titan since one single barricade can kill a Titan's overshield