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Destiny 2

Discuss all things Destiny 2.
Edited by N!ck: 3/26/2023 6:07:27 PM
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N!ck

The difficulty increase that came with Lightfall extinguished my love for Destiny

I used to play D2 almost daily, casually playing vanguard ops and seasonal missions. I used to spend 10+ hourse a week playing bit haven't even played in the last days. This is not fun anymore since the introduction of negative power deltas with the release of Lightfall. Permanently being underlevel in missions that should be casual makes them feel like a chore. Same can be said about Lost Sectors and the Neomuna patrol zone. Playing them feels absolutly awful and way too grindy. I don't understand what went through Bungie's head when they introducted these changes. I feel like this makes the already awful new light experience even worse as vanguard ops and patrol zones seem like the starting point for new players. Please reverse these changes or make them optional. Edit: This post sums up the way I feel about the difficulty increase pretty much perfectly: https://www.bungie.net/de/Forums/Post/262616829?sort=0&page=0 What makes these changes worse is that last season felt like the perfect balance between challenging and casual play to me. Being able to relax in vanguard ops, a bit higher difficulty in seasonal missions and legend content and high butmanagable difficulty in master and gm nightfalls.

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  • Edited by V-a-e-l-y-n: 3/26/2023 8:12:00 PM
    I came to make a post exactly about this. The game is just too irritating now. I can’t just chill and play d2. GMs, master raids and dungeons, raids to some extent, some dungeons—I get these being hard and challenging (but rewarding). But the fact that I can’t just casually enjoy playing anymore without having to be sweating it to stay alive because everything is so over-tuned is irritating and extremely unfun. I have upvoted both this post and the post you linked to. [b]Bungie, please reverse the unnecessary changes that made everything way too hard and very irritating. [/b]

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