How did this get implemented like this? Why is an exploit of some sort required to achieve this goal for guardian ranks? A static score across all Nightfalls makes no sense considering they aren’t all the same. Please either lower the static score or make a threshold for each Nightfall that is appropriately challenging.
I don’t know how else to say it, but this just seems so easily and obviously avoidable. Like common sense. Bungie, do you guys like need some help with QA or something?
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All you need is a team who can generate a ton of orbs.