Berserker Bladefury made me understand what is with Fists of Havoc
Everytime I activated Striker's Super "Fists of Havoc" I've always felt that something was off, but never really understood what. Sometimes I thought it was the damage output, others the AOE of the Slam, other times the duration... but never really found an asnwer.
Playing with the Berserker and using Bladefury finally gave me that answer. It's the [b]momentum.[/b]
With the Striker, in Super, the animation and the effects around the character's model make seems that you're going really fast, but in reality you're not. Don't get me wrong: I know there's an acceleration. However... it's not that meaningfull compared to all the sound and animation effects around the character model. So in you hears and visually, it seems you're going FAST! but actually you're not.
Also, the light attack, the shoulder attack, has this little stop. You basically attack, stop, attack again, stop, attack again... and this sucks! Because it breaks the feeling of "constantly moving". It clashes with the feeling the animation and the sound tries to give.
With the Berserker Bladefury YOU'RE ACTUALLY FAST. There's much less when is about visuals and sounds, but every attack -since it's a chained attack that becomes faster and faster- it really gives you this feeling of aggressivity, of constantly moving, of I'm slicing throught my enemies and no one can stop me. The feeling is RIGHT THERE.
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