I just want to say I’m in favor of the difficulty changes, but a few things that confused me were the surge rotations and weapon surges. Why would you limit the rotations to just a few subclasses each season instead of all of them. It limits and biases the decisions you’d be able to make based off that decision. Like how for seraph, the iron banner burn was void, which led to an increased number of bubble titans, which led y’all to make a nerf based off the over prevalence of bubbles in crucible.
Another thing are the weapon surges, I get a damage type, thats all good and well, but if you give a weapon a damage boost no other weapon gets, then you just semi force players to pick that weapon unless they want to make the activity much harder for themselves.
I really think that you all should scrap the weapon surge system and make the subclass rotation available to all classes
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[quote]Like how for seraph, the iron banner burn was void, which led to an increased number of bubble titans, which led y’all to make a nerf based off the over prevalence of bubbles in crucible.[/quote] THIS.
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Great idea bring back leviathan and turn it into a patrol space and the Eliksni quarter in the last city and retire them again totally waste of time it was.
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Bubble had stayed strong while more and more soft counters got nerfed. It was going to get a PvP nerf eventually. Bungo just gave us one last season to abuse it