It’s clear that controlling two zones overwhelming gives you an advantage and a win. Most of the time.
Why don’t people cap zones?
Really? I just don’t understand.
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Edited by PkmnGymLeader: 2/22/2023 5:59:41 PMWhat annoys me is on maps like Burning Shrine where the clear advantage goes to whoever caps A and C. Those points are easy to hold together since there’s a clear tunnel between them, they both have high ground, and you even have access to the main heavy ammo crate. But blueberries will insist on capping B for some reason.