Hear me out. All Light Level based progression does anymore is lock enjoyable content again for veteran players who were just enjoying them and blocks new players from playing new content entirely. I know several veteran players who express this as the reason to their burn out and feels like a punishment rather than a challenge and keeps basically any of my friends who are new players from even starting to play for how much grinding they have to do before enjoying the game with friends.
We only really need difficulty selection as we do now, just without the grinding barrier of light level. I guarantee D2 would see a massive increase in playerbase and dedicated players if this was done. I've been playing Destiny since the beta and it just doesn't make sense to keep light level progression anymore. The only kind of grinding that ever feels good and rewarding is for gear stats and guns anyway, so what's the point? It only hurts the game and blocks players from enjoying new content.
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Agreed. Light level is already largely pointless in a large portion of the game while also being capped in other activities to provide a cheap sense of challenge. And that lazy form of challenge is exactly why it’s lasted this long.