Now that it seems there's a glaive melee nerf coming up so that in combination with exotics they don't get too out of hand, can we please have the Knockout Aspect on arc titan work with glaive melee?
Even if for technical reasons the first half of the aspect wouldn't easily work (on critically wounding a target or breaking their shield infusing attacks with arc energy and making your melee do more damage and have more range), can the second half of the aspect please work? Defeating targets with a glaive melee giving amplified and triggering health regen would be very nice. There's already a fragment on void subclasses that works for triggering health regen on a melee kill and it's very nice for quickly recovering health. And not being able to have glaive melee kills amplify makes it so that you can't easily synergize with Juggernaut aspect (making the shield stronger).
But, yeh, pretty please bungie. Let this titan main run at opponents with the pointy stick better.
P.S.
Though I'd like at least the second half of the aspect to work, it would be nice if at least the damage increase part of the first half of the aspect worked in some way. Perhaps it could be coded to give a damage boost in a different way for only glaive melee if need be for technical reasons?
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Same with every other aspect. Like lethal current and stylish execution. And kephri's sting.