TWAB looks good for the most part. I like finally having a dedicated ranked mode and a (more) true quickplay mode.
However, two big concerns:
1. You say the Division playlist will be where we show off our "skill." How exactly are we supposed to do that to our best ability when the movement skill gap has been neutered with AE and the slide nerfs? AE directly contradicts with this vision of Division playlist.
Moving [i]while we fight[/i] and doing that well is reflective of skill level. This needs to be in a playlist that is meant to celebrate skill. If that means removing/reworking AE and reworking movement exotics that make movement easier, so be it.
2. The lack of rewards from Division may lead to lower participation, which makes it harder for pretty much everyone, regardless of skill level. I think unique ornaments, shaders, ships, sparrows, etc. would have been a great idea to get people in there.
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My concern is the extremely tight SBMM. Why do you need SBMM if I have a rank and if Bungie's goal per stated by them is to have all players as close to a 50% W/L ratio as possible; if I'm placed in gold three wouldn't it be almost impossible to get out of that rank?