Just do it Bungie...
There is 0 reason why all the maps and strikes you vaulted can not be put back in the game. The core playlist is stale AF.
I feel like I'm only playing the same 4 strikes:
- glassway
- the cabal one on Nessus
- sabre (which btw makes zero -blam!- sense after the Rasputin season.)
- devils lair
If I play gambit it seems we have only 2 maps left?
And I seem to play on the same 3 PvP maps.
You insist we grind this out when the 5minute weekly seasonal story mission is over but leave us with a hollow experience.
If I'm not mistaken 1 statement about DCV was that you could brush up the content (spawn points, map glitches, ..) and EASILY introduce it back in the game thanks to the vault ...
*Put well we're waiting meme here*
*Put well that was a -blam!- lie meme here*
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They should. Crucible maps don’t really need to have the most “continuity”. Burnout is from a nonexistent location right now and it gets shoved at us all the time for things like trials. Strikes are harder but I’d rather have them back than not have them. I think they could prioritize updating some of the old D1 strikes if they wanted to preserve continuity more: Undying Mind, Dust Palace, Cerberus Vae,and Blighted Chalice could all be immediately added and fit with existing locations in Destiny. Summoning Pits and Shadow Thief were made into nightmare hunts, but making those into nightmare strikes wouldn’t be too hard. Just requires a name change on top of some mechanics. Shield Brothers, Echo Chamber, Nexus, and Winter’s Run all are from locations in the game that have other activities or areas. These could work but would need to be more intensively ported. All would be legends. I’d put the sunset D2 strikes in this category as well. The wretched eye was just an unfun strike. Basically, new strikes would be greatly preferred. I wouldn’t complain if they updated some of the old D1 strikes for D2. 6 of them could fit really well with just some minor adjustments using currently available locations.