JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
11/13/2022 12:14:48 AM
28

Why are Warlocks a full generation behind in fun, interesting, active abilities?

From tossing bonkhammer to invis Truesight, Warlocks are now at such an enormous, obvious fun and function disadvantage it's getting embarrassing. Hunters have like [b]eight[/b](?) truly distinct melee abilities. Titans have nearly that many, and the differences for them are even more dramatic than Hunters', and theirs are serious [b]FREE[/b] movement tools toboot. Warlocks have a lame dash, castoff from Titans in D1, a poor performing dive ability with bad synergy and a fat cooldown.. [b]at the cost of our main contribution[/b]: little number puddles. Unless you happen to be running big number puddle. Don't forget the most exciting feature: unintelligent, tiny Arc shoulder numbers. Our melees can be described as short range color-matched blobs. No precision/skilled/reset/utility. [b]Literally none[/b]. With the exception of the Arc melee... with surrounding kit synergy so poor I'd bet a few fingers it's also a Titan castoff. From Devour to Cure to Ionic Traces, I'm glad other classes got access to some former identifying Warlock features. So where the hell is our interesting tools, utility, and identity? Where is it written Warlocks have to be boring?

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Warlock are very fun to play just to many people are bad at the game and can’t craft build so they cry about warlock being bad there not bad people just need to learn to get better

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon