Why does all guns apart from Faction weapons (Vanguard, Crucible and Gambit) come with 6-7 different perks ? With only 6-7 perks on a weapon will limit a weapon to one roll most of the time and can cause it to become underused because there are better options.
This is even more annoying when it is on weapons that you brought back from the sunset list, cool to see them again, but i won't use it because of its limited perk list and the perk combinations.
I am not saying that they all should have 12 perks because that wouldn't really do too much with most weapons. I thinkt 9-10 perks could be a good ammount and would help making certain rolls.
To make this more effective, don't make those weapons craftable, it will just remove the purpose of having multiple perks. Most people will just go with what Youtubers/Streamers says and they won't try different combinations.
Some weapons feels really good but because of its limited perks pool and its perk selection, it will will just drag that gun down and make it underused because of it.
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Whining and complaining example 3