Huh. Interesting...
So controller gives you reticle friction and a some help if you miss.
MnK gives you the precision of MnK and MORE help if you miss (compared to controller) but no reticle friction.
Straight from Bungie.
MnK complaining about controller is kinda sad now to be honest. Like yikes. Yeah, controller has reticle friction, but MnK has [i][b][u]more of everything else[/u][/b][/i].
Edit: Clarification here. Not trying to "fuel the fire." My stance is simple: People who need help tracking moving targets need controller. Those that don't go to MnK. And both help you A LOT in D2, more than in any other shooter.
And if you're gonna complain about controller, or MnK for that matter, at least get your facts in order. This "Controller is soft aim-bot" nonsense is just sad and isn't backed by any facts Bungie has provided. Come up with a better discussion, using [i]facts[/i]. Otherwise, as I said, it's sad. Just sad.
Edit 2: "Bungie lies" is also not a very intellectual argument. Surprised I have to say that.
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You are doing what most controller players do to down play what controller aim assist actually does. Ignoring bungies dumb terms this is what aim assist actually does. Mnk Bullet magnetism, you miss slightly but aim assist makes it land. Basically larger hit boxes. Controller Bullet magnetism ^ Reticle Stickiness - reticle automatically tracks targets for you. Reticle Slow down - if you aim off the target the game slows your aiming down as if there is gravity keeping you on them. This whole mnk has more bullet magnetism omg line is quite frankly silly. Even if it's 15% like people claim(which I've tested both on pc with no noticeable difference at all) how do you think this remotely compares to the game aiming for you and essentially having a black hole on the targets head to pull you onto their head and also effectively prevent you from aiming in the wrong direction lol? This is why controller excels at dueling. If you try to go toe to toe with a controller players you are most likely losing even if the skill difference favors the mnk player. You strafe left the reticle stickiness reacts and follows you, the controller player can be aiming in the completely wrong direction and the reticle slow down will ensure it still won't prevent the reticle stickiness from tracking them. You'll notice the very good high end mnk players have very fast erratic movement and this is what allows them to excel vs controller players. The problem is 99% of mnk players aren't on this level and when they play fps games it's generally about landing your shots. Then there's d2 where even a bottom feeder controller player is gifted shots via a low grade aim bot being built into the game. Obviously the controller players get pissed when how absurd this aim assist is mentioned. They don't want to lose their advantage and will try every comical tactic possible to keep it. Hence why silly posts like these happen that basically say "you potentially have 15% larger hit boxes which makes our built in aim bot fair"!!!!