People will not play control often if they are forced to play BOTH against equal opponents AND on maps they are bad at or absolutely dislike.
We need map voting to ease that frustration-factor. Others (for example) love Wormhaven, I absolutely hate the map. And I can't leave the match because I get penalties otherwise. So I am forced to play on a map I hate against opponents of equal level that very likely love to play on that map and therefore play better than me due to their mindset and experience.
Now imagine the situation for a New Light player. Sometimes they will play on maps they are comfortable with and sometimes they will play on maps they never set foot on due to the RNG nature of the map selector. That means, instead of being able to vote directly for the maps they like or never played on, they have to rely on RNG luck to gain new experience or improve already existing experience. And that takes longer than it should if the player has no control over... well control itself.
Edit: Also, add a "randomize button" if the maps in the available pool (I assume its 3 like in Halo games) is not liked by any player in the lobby.
Besides those player experience reasons, having no map voting these days is kind of a certificate of inadequacy.
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This is the dummest statement but does an amazing job of proving why bungie will never please the player base and why the community will cry no matter what changes bungie makes. Map voting allows people to indicate what map they want but the reason a vote needs to take place is because different people prefer different maps. Given this just under half the lobby will still be playing on a map they don’t want to even if given a chance to vote. Just like match making which connection based is preferred by those who actually play pvp due to the matches having enough stability to be enjoyable. However low skill players love sbmm because they get to tell themselves they aren’t total trash after playing in lobbies with other people who can barely hold a controller. The point I’m trying to illustrate is voting won’t make the experience better for everyone when preference exists. Your entire point you are attempting to stand on is predicated on the whole community being upset about sbmm when players do exists who like it regardless of how pathetic their reasoning.