It could be just me who feels stasis a bit less powerful after light 3.0 changes. I'm enjoying light subclasses. And even when beyond light came out and till now I've been a night stalker no matter how many subclass builds i made for myself. But now, in the present. I honestly at the beginning, i felt like light 3.0 is way powerful. But then i was like no. Its right there. May be they'll tune some annoying things happening in pvp like they always do but most of the part. They're really well done. But looking at stasis now... I barely feel powerful anymore. And i think stasis should be buffed here and there so that it can be on par with our light 3.0 subclasses. And it's purely my opinion, feel free to poll and post ur opinions too. Have a good day guardians.
-
Edited by Duvain-4: 9/12/2022 1:37:30 AM[b]Hunter:[/b] [spoiler][u]-melee ability:[/u] utterly usless. They nerfed the damage of them, then they removed the tracking. Just isnt in a good place. Fix? Return tracking to original state, or allow both melees hit to freeze. [u]-super:[/u] its fine. does its job. [u]-other:[/u] 1: the freeze when dodge aspect is kinda usless. Cant think of the last time it was used in pvp, even with radiant dance machines it still takes 3+ dodges to freeze a enemy. Fix? make 1 dodge=50% of freeze progress. This would allow us to sorta build into it with the double dodge chestplate for a full freeze. Anf maybe give dance machines a use lol. 2: Hot topic! Shatterdive! Yeah it was flipping op, but honestly, if they made shatterdive have a cooldown, or a delay in grenade regen after shattering to reduce its fast repeatability would make the 1 shot shatterdive be acceptable.[/spoiler] [b]Warlock[/b] [spoiler][u]-melee ability:[/u] the ranged freeze its actually not bad. its pretty good, same for the freezing rift. Works well with the seekers that can be applied. [u]-super:[/u] works just fine i think. Does a good job, has great pvp usage. [u]-other:[/u] idk, overalll warlocks the best stasis currently i think. The turrets help its alot in pvp, and basicly carry it in pve, without those turrets idk why a warlock would run stasis in a pve activity.[/spoiler] [b]Titan[/b] [spoiler][u]-melee ability:[/u] its... ok. Not as powerful as the new light 3.0s, just like the hunters. Could use a buff. [u]-super:[/u] literally fists of havoc, but ice. Sad but thats just what it is. Better for shutting down other supers though because of its freezing effects though so at least its got that going for it. [u]-other:[/u] idk, didnt use titan stasis fragments/aspects much.[/spoiler] well, thats my thoughts.