As always this assumes TTF applies scorch instead of a generic Solar DoT, as it should now with Solar 3.0
Catalyst:
+ Reload Speed
Advanced Tracking: The Solar and Void Rockets can track different targets
Strange Kinship: If you are Radiant, the void rocket Weakens the target. If the target is Weakened the solar rocket grants you Radiant. (If you are running a void subclass this also switches the order in which the rockets are fired. To maximize its effect)
-
I’m a bit tired of having to run specific subclasses for things.
-
you are wrong, my guy. TTF catalyst: name: Third tail effect: Shoots an additional 3rd rocket. the rocket is arc element and causes targets to become jolted. eyes of tomorrows shoots 6 rockets, there's no excuse this cannot be done