Hi..
I’m writing this to address an ease of use suggestion.
Keeping track of my total airborne effectiveness in game is kinda hard and confusing.
Because each gun has its own AE and some exotic armor affect the AE stat.
So I’m suggesting adding an Airborne effectiveness stat total scalar under our character’s stats “mobility, resilience, etc.” with its own symbol to easily keep track of my AE before launching an activity.
When hovering over it it should show my currently equipped weapons and their overall AE after calculating it from armor perks and mods.
PS: The name “airborne effectiveness” is kinda long.. maybe make it “in air accuracy” ?
:)
Thank you.
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