Games completely un playable. wont even boot to the character screen.
not sure what this problem is? is this freesync issue?
is this amd?
is this bungie?
OS Name Microsoft Windows 10 Home
Version 10.0.19044 Build 19044
Name AMD Radeon RX 6600 XT
BaseBoard Product MPG X570 GAMING EDGE WIFI
Processor AMD Ryzen 7 5800X 8-Core Processor, 4275 Mhz, 8 Core(s), 16 Logical Processor(s)
Installed Physical Memory (RAM) 32.0 GB
Total Virtual Memory 49.9 GB
Model Samsung SSD 860 EVO 500GB
CVARS.xml is below
[quote]<?xml version="1.0"?>
<body>
<namespace name="graphics">
<cvar name="force_auto_detect" value="0" />
<cvar name="force_enable_multi_threaded_render_submit" value="1" />
<cvar name="window_position_x" value="8" />
<cvar name="window_position_y" value="31" />
<cvar name="window_mode" value="2" />
<cvar name="anti_aliasing_mode" value="1" />
<cvar name="dof_mode" value="2" />
<cvar name="ssao_mode" value="1" />
<cvar name="shadow_quality" value="2" />
<cvar name="environment_detail" value="1" />
<cvar name="character_detail" value="1" />
<cvar name="texture_quality" value="2" />
<cvar name="texture_anisotropy_level" value="1" />
<cvar name="foliage_detail" value="1" />
<cvar name="local_light_shadows" value="1" />
<cvar name="wind_impulse" value="1" />
<cvar name="gamma_control" value="3" />
<cvar name="foliage_shadows_mode" value="0" />
<cvar name="hdr_output" value="1" />
<cvar name="atmosphere_lighting_detail" value="0" />
<cvar name="master" value="2" />
<cvar name="framerate_cap_enabled" value="0" />
<cvar name="low_latency_mode" value="0" />
<cvar name="fullscreen_resolution_width" value="1920" />
<cvar name="fullscreen_resolution_height" value="1080" />
<cvar name="fullscreen_refresh_rate_numerator" value="60" />
<cvar name="fullscreen_refresh_rate_denominator" value="1" />
<cvar name="windowed_resolution_width" value="1920" />
<cvar name="windowed_resolution_height" value="1080" />
<cvar name="render_resolution_percentage" value="100" />
<cvar name="framerate_cap" value="60" />
<cvar name="version" value="3" />
</namespace>
<namespace name="key bindings">
<cvar name="fire" value="left mouse button!unused" />
<cvar name="toggle_zoom" value="unused!unused" />
<cvar name="hold_zoom" value="right mouse button!unused" />
<cvar name="melee" value="c!unused" />
<cvar name="melee_uncharged" value="unused!unused" />
<cvar name="melee_charged" value="unused!unused" />
<cvar name="grenade" value="q!unused" />
<cvar name="super" value="f!unused" />
<cvar name="reload" value="r!unused" />
<cvar name="light_attack" value="left mouse button!unused" />
<cvar name="heavy_attack" value="right mouse button!unused" />
<cvar name="block" value="c!unused" />
<cvar name="switch_weapons" value="`!unused" />
<cvar name="next_weapon" value="mouse wheel up!unused" />
<cvar name="previous_weapon" value="mouse wheel down!unused" />
<cvar name="primary_weapon" value="1!unused" />
<cvar name="special_weapon" value="2!unused" />
<cvar name="heavy_weapon" value="3!unused" />
<cvar name="move_forward" value="w!unused" />
<cvar name="move_backward" value="s!unused" />
<cvar name="move_left" value="a!unused" />
<cvar name="move_right" value="d!unused" />
<cvar name="jump" value="space!unused" />
<cvar name="toggle_crouch" value="control!unused" />
<cvar name="hold_crouch" value="unused!unused" />
<cvar name="toggle_sprint" value="shift!unused" />
<cvar name="hold_sprint" value="unused!unused" />
<cvar name="vehicle_boost" value="right mouse button!unused" />
<cvar name="vehicle_brake" value="shift!unused" />
<cvar name="vehicle_zoom" value="right mouse button!unused" />
<cvar name="vehicle_dodge_left" value="o!unused" />
<cvar name="vehicle_dodge_right" value="p!unused" />
<cvar name="vehicle_fire_primary" value="left mouse button!unused" />
<cvar name="vehicle_fire_secondary" value="e!unused" />
<cvar name="vehicle_exit" value="space!unused" />
<cvar name="interact" value="e!unused" />
<cvar name="highlight_player" value="g!unused" />
<cvar name="emote_1" value="up!unused" />
<cvar name="emote_2" value="down!unused" />
<cvar name="emote_3" value="left!unused" />
<cvar name="emote_4" value="right!unused" />
<cvar name="air_move" value="x!unused" />
<cvar name="class_ability" value="v!unused" />
<cvar name="stasis_breakout" value="v!unused" />
<cvar name="death_cam_zoom_in" value="mouse wheel up!unused" />
<cvar name="death_cam_zoom_out" value="mouse wheel down!unused" />
<cvar name="push_to_talk" value="t!unused" />
<cvar name="ui_gamepad_button_back" value="tab!unused" />
<cvar name="ui_open_director" value="m!unused" />
<cvar name="ui_open_director_mtx_tab" value="unused!unused" />
<cvar name="ui_open_director_pursuits_tab" value="unused!unused" />
<cvar name="ui_open_director_map_tab" value="unused!unused" />
<cvar name="ui_open_director_destinations_tab" value="unused!unused" />
<cvar name="ui_open_director_roster_tab" value="u!unused" />
<cvar name="ui_open_director_seasons_tab" value="unused!unused" />
<cvar name="ui_open_start_menu_alternative" value="i!unused" />
<cvar name="ui_open_start_menu_records_tab" value="unused!unused" />
<cvar name="ui_open_start_menu_collections_tab" value="unused!unused" />
<cvar name="ui_open_start_menu_clan_tab" value="unused!unused" />
<cvar name="ui_open_start_menu_inventory_tab" value="unused!unused" />
<cvar name="ui_open_start_menu_settings_tab" value="unused!unused" />
<cvar name="ui_open_exit_dialog_confirm" value="shift+escape!unused" />
<cvar name="ui_abort_activity" value="o!unused" />
<cvar name="ui_text_chat_toggle_state" value="l!unused" />
<cvar name="screenshot" value="print screen!unused" />
</namespace>
<namespace name="audio">
<cvar name="cached_music_volume" value="10" />
<cvar name="cached_sfx_volume" value="10" />
</namespace>
<namespace name="gameplay">
<cvar name="mouse_smoothing_mode" value="2" />
</namespace>
</body>
[/quote]
-
Hi there! Please delete your CVARS file and then relaunch the game. Please note that this will reset any setting changes you have made and any keybindings you changed may need to be reloaded. For more information, please review the below article. https://help.bungie.net/hc/en-us/articles/360049202131-CVARS-Guide-CVARS-Troubleshooting-and-Setting-a-Framerate-Cap