There's to many hunters in everything, then next up is titans and you might occasionally catch a warlock in pve, right there with 3 hunters and two titans or entire teams of hunters with one titan. Counting my first 10 games of the new 6 man activity there was 33 hunters, 19 titans and 8 warlocks. The next ten I was the only one until the last game where surprisingly I found two others. 20 games and only 10 warlocks. This goes across every mode, anything that has matchmaking is overpopulated with only two classes because you've made them both basically warlocks and are killing a entire class at this point. What's the player count looking like Bungie? It's annoying getting matched with nothing else but hunters, some titans and hardly any warlocks. I feel like your paying youtubers to do damage control on your game, paying off Aztecross and Fallout to make it out to seem like warlocks didn't get the last of what made them unique to play shared across the game. There needs to be some sort of balancing here to get a even split of at the least one of each class or just 3 and 3 at this point. It's tiring trying to play a bs power fantasy and watching the other classes use what made the class unique in some cases better than my own, complaing they need more and not ever playing with my class. It'd be nice to play around with a sense of familiarity and not with other classes ALL the time only waiting for me to pop a well or throw support their way and move
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