Put the aerial bits into one aspect then add one focused on support.
[quote][b]Heat Rises aspect:[/b]
-Move dash into heat rises
-Activate heat rises by slide melee, sends you into the air[/quote]
[quote]
[b]Bountiful Sunlight aspect:[/b]
-Returns the old healing grenade charge
-Casting your class ability grants an orange sol Soul which provides restoration for 7 seconds on cast. Increases grenade regen rate[/quote]
Notes:
-A Sol Soul would mesh well with both the aerial aspect and the grenade one.
(make it orange for the love of god, i don't want yet another white orb)
-Changing heat rises to melee activation allows you to overcharge you healing grenade again and be fun to use with phoenix dive (which needs a lessened cooldown)
-Healing rifts/wells removing restoration buff feels bad.
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For a class specialized in aerial combat it lacks the tools to do it efficiently outside of getting new sniper angles. Overall, Hunters have better aerial maneuverability.