Put the aerial bits into one aspect then add one focused on support.
[quote][b]Heat Rises aspect:[/b]
-Move dash into heat rises
-Activate heat rises by slide melee, sends you into the air[/quote]
[quote]
[b]Bountiful Sunlight aspect:[/b]
-Returns the old healing grenade charge
-Casting your class ability grants an orange sol Soul which provides restoration for 7 seconds on cast. Increases grenade regen rate[/quote]
Notes:
-A Sol Soul would mesh well with both the aerial aspect and the grenade one.
(make it orange for the love of god, i don't want yet another white orb)
-Changing heat rises to melee activation allows you to overcharge you healing grenade again and be fun to use with phoenix dive (which needs a lessened cooldown)
-Healing rifts/wells removing restoration buff feels bad.
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Heat rises activating by melee is a bad idea. Warlocks are not the melee class. Arc 3.0 is an exception to this rule because arc is the aggressive element. Instead heat rises should activate by any solar ability kill.