Hey bungie, I have been using suppression nades and deadfall on my hunter in pvp but seem to have run into an issue. Half the time when my grenade pops at an enemies feet while they are in their super the grenade does nothing, the other half it suppresses a second after they actually should be suppressed. As I understand it, suppression should be stopping their abilities and supers while they are suppressed, not a second later. Another issue I have run into is tether from deadfall takes about a second to actually kick in as well. I have added the description for deadfall since it includes suppression and the super ability and can't come up with a good reason for this. Based off the description if someone is suppressed or tethered (i.e. also suppressed) they should not be able to use abilities or supers. Not a second later, not after they get a few more kills, immediately. If the delay is intentional, request you put that in the description so people actually know ahead of time so they can plan correctly.
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My guess would just be connectivity stuff. Your game says "hit them" their pc meanwhile is still watching the nade fly through the air or something, yet to explode.