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Destiny 2

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7/26/2022 4:58:10 AM
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Competitive PvP Issues

This is a two-parter, but both have been frustrating things to deal with while trying to play competitive, and given that that my chance to get the unbroken title is going away, I wanted to bring these to attention if they weren't already. The first is the matchmaking for competitive. Overall it seems to have gotten better/more reliable as the season has gone on, but in the beginning I was frequently playing ridiculous matchups, and seemingly getting slammed by the matchmaking algorithm. I don't know how the skill-based matchmaking system works, nor am I an expert on game development, but it is annoying when the playlist that is labeled as 'matchmaking favors similar skill' routinely places me in game with the other team having ELOs many times higher than anyone on mine. I know that Bungie has had a very difficult time with the balance of matchmaking, especially when it comes to coordinating with the community, but it does get tiring and I am hoping to at least learn about why it happens. The second is the frequent disconnects, both intentional and situational, that occur relatively often during games. While both incur a penalty and I do appreciate that, it seems unfair and unreasonable that I should have to lose my win streak and glory points because my teammate was too lazy to play out a match, or that my fireteam should have the same when I get disconnected. I of course understand that a rank loss protection system like the valor playlists have could easily be exploited to circumvent the whole point of the comp playlist, but if there is something to be done I wanted to bring it to light as an issue. If anyone else has these issues or wants to provide input I'd be happy to hear it, and if there is a Bungie dev listening I would appreciate your time on this.

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  • Edited by SirHeadPoppington: 7/28/2022 11:46:54 AM
    Another thing about the matchmaking is it makes no sense with the ranking system. Having a ranking system where you start at 0 and move up in tandem with skill based matchmaking right from the start means you're basically forced into ~50% win rate and expected to move up. The only way to do that in this game is win streaks. They really need to be tied together: it should be either the rank is also used for matchmaking and you start playing low level people then move up as you win and match progressively better people or the skill rating used for sbmm is made visible and used as the rank as well.

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