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Destiny 2

Discuss all things Destiny 2.
7/27/2022 12:46:11 AM
2

Certain patrol zones should have modifiers!

I feel like destiny 2's endgame can get old after a few weeks, and if you finish all of your endgame content on the first day of reset, then the game can be a bit monotonous. I think that certain patrol zones should have modifiers that change weekly to make them more difficult, and by far a lot more enjoyable. We already have champions in some patrol zones, like the barrier knights in the Hellmouth, or the overloads in the castellum on the leviathan public events, so along with other strike-specific things, I think that modifiers would bring a fun twist to patrol! Maybe have it so certain places have tougher modifiers, like Match-Game, and give better rewards or higher tier gear, and other places have lower tier modifiers, like Arach-NO!, and give lesser rewards or just the same rewards as normal. Or heck, maybe just scrap rewards and just have modifiers affect the patrol zones for fun! I know I, and my group of friends I play with would thoroughly enjoy this, and I just think it would be fun! Patrol doesn't have much value as of now, and maybe something akin to this would make it more interesting?

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  • Edited by SirHeadPoppington: 7/27/2022 12:01:25 PM
    There should be a world PvP zone too. Maybe a different instance of the same zone like castellum and containment so you can opt in.

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    • Edited by madgamer438: 7/28/2022 6:32:05 PM
      Here's an idea, just to make this so much more challenging, why not make all enemies everywhere champions! Here, better yet, make the champions able to invoke blindness to our characters, so we have to fight them without being able to see them!

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