Before void 3.0, it gave a bonus 25% damage on top of improving the grenade functionality.
Now, it just improves grenade functionality, no damage buff. In addition, it only has one fragment slot, suggesting it’s super powerful.
Now look at the new Touch of Flame on Solar 3.0 dawnblade. It has two fragment slots, and just straight up gives more to grenades, with 2/4 getting more damage. You don’t even need to charge these nades either.
Idk what the goal here is, but the difference of power level is staggering. All I can say is that void warlock feels pretty awful in stuff like GMs now.
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Edited by gta5igrac: 7/18/2022 1:17:59 AMyeah same, not touching void unless a good tactical exotic armor comes out that's better than contraverse hold. i put my all into triple 100 stat stasis warlock, those turrets a must in glassway and GREATLY helps controlling ads. warlock latest solar gm build from plunderthatbooty is something i might give it a try. will see about arc 3.0 warlock, if it's good then i will try to build my warlock into a 4xT10 stats with the god roll crown of tempests xur sold this week.