in master, under level lost sector it's unable to or barely able to stun a barrier champion.
it needs a buff againts barrier champions and gameplay without champions.
the buff should be:
similar to arbalest the barrier champ should be 1 pop with the exotic and stunning a barrier champion (maybe also when a teammate stuns) refunds 1 or 2 melee charges.
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for neutral gameplay hitting enemies with melee throw should refund some melee energy (10%) on each hit or maybe whisper of shards level of melee regen when you have an overshield.
let us build into the shield throw fantasy.
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Agreed, I like them aesthetically and in lower content with barrier champs they're fine but like you said it falls off a steep cliff.
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Absolutely agree. As it stands right now, this Exotic is useless.
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So Second Chance needs a second chance?
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when i saw the exotic i was surprised to see that it just gave an single additional shield throw with antibarrier and nothing else and im not surprised its not good
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You almost need to be running Monte Carlo to make it work. I agree refunding partial melee energy on each ricochet hit with increasing damage each ricochet would help It just feels so underwhelming I’m having no issues popping a barrier shield 10 levels under master. Could be a bug but definitely needs to 1 shot no matter what level
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This is what happens when you don't play test things. Live service gaming baby lets go!
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Tbh the biggest issue is that the shield toss at a base level is utter garbage and the exotic changes nothing about that. You just have two charges instead of one. In theory the exotic could be cool, but two charges of a shitty garbage melee is awful.
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They just gotta buff this thing. You’re practically playing without an arm it feels so handicap when you put it on.
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I think it should add another verb for shield throw. Suppression makes the most sense since weaken melee is for hunter and volatile melee is for warlock