Let me make something clear before i start my Thread:
Please leave Upvotes or Comments on this Thread so that Bungie can see that this issue is BIG.
I have over 2k hrs on this Account and over 2k Platinum lost Sector Runs.
I farmed Sectors from S13-S17 and the Droprate-difference is disgusting compared to S13.
First of all:
With the Increasing numbers of new Exotics every season and the Increasing numbers of new activities and Grind-Mechanics, how is it a good idea to Nerf the Droprate like Bungie did back in S14?
I did over 130 Runs of K1 Crew Quarters to Re-Obtain Young Ahamkaras Spine on my hunter. I need around 3mins for a single rund and 3:30 min with loadscreens and re-entering. 130x3:30 is an insane amount of time and the best thing is: I STILL DIDN'T GET THEM TO DROP.
All i got are some rolls of the same 4-5 Exotics which i don't need anymore. WHERE IS THE BAD LUCK PROTECTION??
I farmed a second Pair of Osmiomancy Gloves in S16 and it took me over 150 runs to Re-obtain a better roll than the first one since upgrading an exotic with 58 stats is B*llshit.
Why is it so hard to give the players an Exotics for every run?? First of all, we already have to get a roll with the prefered stats, than we have to get the exotic we want (which is hard because bungie keeps adding new exotics into the game instead of buffing or reworking old exotics)
AND THE WORST OF ALL: WE HAVE TO GET AN EXOTIC DROP IN THE FIRST PLACE!!! THE DROPRATE IN THE TOOLTIP SAYS: NORMAL...?!?!??! NORMAL is for me a 50/50 dropchance and not 10%. Regular people who don't dedicade their entire life to gaming cant afford to wait 4 days to get a good sector in the rotation which isn't pure cancer just to farm it for 10 hrs straight for a garbage 58 stat roll.
This statement is not only my view. i've seen a lot of videos, Posts and Threads from other people and i've talked to a lot of my Clanmates and almost EVERYONE has the same issue and that's why they don't even want to farm. Gaming has to be fun and not a damn Chore.
Thanks for Reading.
Kenji
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Edited by Zinjo 2017: 6/7/2022 4:11:24 PMI think a happy medium could be found here. Yes the Lost Sectors drop rates are painfully low, but abandoning them for the Try Hards and the Grinders dismisses their efforts. It would also remove the opportunity to farm specific exotics. Keep the gates for the new season exotics behind the Lost Sectors, BUT use LS as the direct route to getting these exotics. The second method would be as the reward for a second rank reset of Crucible, Strikes, Gambit activites. Many players stop the bounties on the evergreen activities when they finish the season pass and others stop ranking up after they get the ascendant shard on the first reset. This is due to the exotic at the end of the second rank rainbow is never new. Having the new exotics as a reward, keeps the activities relevant to most players after the season pass is completed and they have reached the hard cap. Depending on which class claims the exotic engram, that will determine which new class exotic will randomly drop. Bungie can keep their planned second row of perks for legendaries after you reset the ranks, that is another incentive to keep ranking up. The ultimate goal for vets and hard capped players is the random new exotic at the end of a second reset or take the shortcut / farming through Legendary lost sectors. The advantage that lost sectors will have over the reset, is that players can farm specific exotics and avoid the random drop of something they don't want. Previous season exotics go into the exotic loot pool and randomly drop during gameplay. This keeps them valuable and players on the hunt for exotic drops.