acrobat dodge in its current state is compleatly useless in pve.
in pvp it has the benefit of getting the jump on someone with extra damage.
however in pve it is made useless by the fragment that makes you RADIANT on a charged melee hit. (your uptime with RADIANT with that fragment and gamblers dodge is much higher than with acrobatic dodge)
so my proposal is that acrobat dodge will now CURE you for a chunk of health in addition to making you and your teammates radiant
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Could it not be considered that that is the entire point, in that the dodge allows you to not have to spec into the melee-dodge-fragment combination and can instead spec into a more versatile build?
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[quote]acrobat dodge in its current state is compleatly useless in pve. in pvp it has the benefit of getting the jump on someone with extra damage. however in pve it is made useless by the fragment that makes you RADIANT on a charged melee hit. (your uptime with RADIANT with that fragment and gamblers dodge is much higher than with acrobatic dodge) so my proposal is that acrobat dodge will now CURE you for a chunk of health in addition to making you and your teammates radiant[/quote] Let it be activated in the air and it would be pretty solid imo. Also, gunpowder gamble needs a buff.