I really don't get why clan night is still a required triumph to get a raid seal anymore. As a player who is is in a clan basically for the sake of being in a clan but still wants to get the raid seals, its really annoying having to put up or join lfgs to join clan for a singular raid and then leave or to try and wrangle 5 others from my fairly small and disconnected clan together. I know its a fairly small complaint but when we have actual encounter challenges and master mode completions required now i really don't get why this triumph is still a requirement.
-
You don’t have to do anything, it’s your choice to chase objectives in this game that are merely superficial. You said you join clans for raids….ergo you’ve found active raiding clans but you opt to leave them for a defunct one? So complain, sure. In the meantime, don’t step on your foot then wonder why it hurts and complain to others about it. Don’t be silly. Sort it out. Not rocket science.
-
Agree. It would allow me to fully solo raid titles. At current, I have to have a team for at least 1 triumph.
-
With lfg being largly responsible for raid clears. It does feel like a dated triumph. Absolutely should just require flawless. Would like to see flawless raids drop the ships or something kinda cool tho, a shader is kinda lame
-
It would be better if clans got some actual incentives and drives to encourage their existence. Since they don’t… yeah it’s an out of touch triumph.
-
no friends
-
Please do not crush me.
-
Edited by Slevi: 5/20/2022 10:13:34 PMI'd argue they need to bring back the flawless requirement for raid seals.
-
Seems like you should join a bigger, more active clan then. Your fault for staying in a small dead one that doesn’t raid.
-
Just goes back to the friendship aspect. Ideally, you’ll have friends with no drama and pre existing rolls for encounters etc. I know that was the last thing I needed for my last raid title
-
lowkey finding an able clan is not that bad but this triumph is really annoying.