The torso section of the Cunning of the Contender Robes (GG 2022 Warlock Chest) has a problem. The UV for the mesh looks like it is scaled up 4-5x. This makes almost all shaders ruin the look of the ornament.
The example linked is at max graphical settings at 1440p. It's very clearly the same texture above and below the waist but it is scaled up for some reason on the torso.
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Here's hoping this is fixed. My expectations are low