Hoping Arc 3.0 delivers on the pve side of things because the same old thundercrash into bosses it getting old. Not to mention Striker has always suffered in pve before thundercrash. Nothing worse that seeing arc damage increased in grandmaster and knowing striker isn’t an option.
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I’m curious that if they follow the same system for the other two light subclasses (one ranged melee ability and one “shoulder charge”), what could they do for arc?