I saw a post that was talking about warlock rifts and how activating a rift will play the animation but the ability doesn't activate if you're on uneven ground. I'd like to see the overall map geometry improve for future maps and hopefully, but most likely not, to go back and tweak the current maps with bad geometry (both pve and pvp but mostly pvp). It becomes a major detriment to a lot of our abilities not just warlock rift. Titan barricades, stasis crystals, gunslinger throwing knife bounce, even something as neutral as sliding is affected by these weird 1 inch tall walls built into the floor. There's a spot in Radiant cliffs where hunters can slide into a shatterdive because of the tiny hills on the floor by C flag.
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