If scavs only work in pve, they shouldn’t cost half my energy to equip.
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Edited by Ogma: Destroyer of Worlds: 4/22/2022 4:16:07 PMIt’s funny how they always say that they don’t want to change functionality across different game modes so that it feels like one game, then they can’t get a handle on the special ammo situation in PvP(to be fair, they literally can’t and never will because it’s impossible), so they just completely disable the function of a mod in one of the game modes. 🤔 The impracticality of this blend continues….. Edit: At this point they should just disable ALL scav mods(if they aren’t already) in PvP and then reduce the energy cost and simply make it special and heavy scav mods to simplify it. There’s no reason to have one for each weapon type. It’s unnecessarily cluttered as it is.