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Destiny 2

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4/18/2022 7:34:23 PM
100

PvP Desperately Needs Skill Based Match Making

Now hear me out, I know this argument will be controversial but, just listen. If crucible and any PvP activity is to survive for long in Destiny they need to attract newer players, here's the problem with that though. New lights and people with little crucible playtime are constantly being matched with entire teams of enemies who only play crucible and only flawless trials and it is seriously killing the game mode. Nobody wants to play a game mode when they go on a 7 game lose streak constantly going against flawless 5000+ hour crucible players who just sweat swamp and stomp out any sort of fun within crucible and matchmaking. And I know, someone's going to say " Well SBMM only benefits the new lights and forces the high end players to play harder" and I say, why is that a problem, Your performance shouldn't rely on getting matched with people who have never played crucible before and swamping them, it will kill crucible and it will kill Trials and the iron banner when stuff like this happens. New lights and lower tier crucible players should not be getting matched with Flawless toxic elitists.

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  • Bad players playing bad players gives them a false sense of security that they can compete with good players because they are the best of the worst. I'm not the best PVP player, but I've learned a lot playing with people outside my skill range. I take the good with the bad, sometimes my team stomps the enemy team and other times we get stomped and occasionally we have a close match. Id rather have that then 100% constant sweating and being forced to use certain loadouts to compete. Side Note: SBMM in the past added a lot of time to queue times, as it stands right now you can get into a match pretty quick. But with SBMM it could take a very long time for the algorithm to match up people in your bracket.

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