I was thinking that maybe a bakris style nerf/rework where if you activate a barricade it spawns the sunspot and then you get a debuff on your screen which has a timer for the next time you can get a sunspot from activating your barricade. You can still activate your barricade, but if you have that debuff then you will not get a sunspot from that barricade.
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That sounds like it could work. It also might confuse people quite a bit.
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I’ve had a couple ideas for nerfs that I would like (titan main that plans to use splendor when solar 3.0 comes out in pve): -when sun warrior is active, barricade doesn’t recharge (in pvp only) -make it pre-nerf where you can’t get on demand sunspots -replace barricade with a sunspot (no more barricade to hide behind -(my personal favorite) make it so sunspots don’t give a damage buff. Instead, bring the damage of sunspots back to what they were in pvp and up the damage in pve. Also, up the healing factor of lorely, bringing it back to what it was originally supposed to do: heal.