Unstoppable Force reads: “Blocking damage with your shield increases projectile damage for a[ short time]/[n improved duration].”
However, that is not how the Trait works and several players are reporting this as a bug. This description implies that once you receive the buff, it “sticks” until the timer is up, like Rampage or Harmony. In practice, the Trait does not perform like this.
This is what Unstoppable Force actually does: “Taking enough damage while blocking grants a ~30% damage buff [b]until the shield is deactivated[/b] or enough time passes. The timer is refreshed when enough damage is taken.”
This erroneous description needs to be changed to match the true effect, or the perk needs to have the buff persist when the shield is dropped. Make it clear the shield must stay up to keep the damage buff, or let the buff “stick.”
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