EDIT 1: Got a "fix" for it at the bottom, hope it can help anyone.
Earlier this year I bought a RX 6600 XT without knowing the amount of issues it is having with D2, currently with my specs it should at least give 60 fps anywhere but I've been getting some 40s on most places, and searching around it seems to be a pretty common problem.
Specs are:
i5-7500
2x4gb @ 2666
RX 6600 XT (XFX Speedster swft210)
Radeon Software version 22.2.2
Gave some "tests" on it, ran both unigine haven and superposition benchmarks to test it, both gave 140+ fps and 20+ fps respectively, all while using a constant of 130w with max frequency on the gpu (looking through MSI afterburner graph thing).
Now playing Destiny 2 (and also Lost ark) the game pull at most 40w with a very variable clock frequency on the gpu, going from max (2604) to even 200s.
Did bungie ever say anything about these issues? and is any fix or workaround for this? I did try the
<cvar name="force\\\_enable\\\_multi\\\_threaded\\\_render\\\_submit" value="1" />
but game crashed before opening.
Thinking about just selling this card and buying anything Nvidia just because of this.
EDIT 1:
Ok, I think I solved most of the problems (and even some extra).
What I did:
1. Uninstalled and reinstalled the video drivers with ddu, and also reverted to the 22.1.2 drivers. They gave some better performance and when I updated to the 22.2 drivers stuff went bananas.
2. Went into the amd driver software, created a game profile for destiny and set the gpu clock minimum to 100mhz less than the max clock (so max clock was 2609, set the min clock to 2509), and set the max power to 20% above max (so set the slider all the way to the right). This alone solved most of the problems with stutters and lower fps. highly recommend doing this while making a game exclusive profile because you never know what could happen in other games.
3. In the moon, since its a patrol zone + altar going strong + all the ai, there the cpu bottleneck is noticable, and there are moments where the cpu would take longer than the gpu to do it's job, and so the gpu would enter a power save mode since it had nothing to do. One way to solve this is using MorePowerTool, and disable all Deep Sleep features (just search up how to disable it, really simple) but it would give minimal performance gains anywhere else. (One side effect I noticed from this is that while idle, the gpu would constatly go up and down on clock speed but no additional power draw or temperature differences)
4. Giving more stuff to the gpu to do also help, I play on everything on low except texture quality on highest, FXAA and Texture Anisotropy on x16, also noticed that setting the render resolution to 200% would not affect performance and made the game a bit prettier so thats nice. I think I could play more with the settings and find a mix of things that use more the gpu.
Now while on the moon, i can get from 60 to 80 fps what is kinda of expected from my cpu bottleneck, but doing some more contained activites like an empire hunt, game went from 120 to 144. This also fixed my problem with recording things with the ReLive software, It would always record a green screen with audio and (for now at least) it is recording normally.
Doing some research on this, it seems to be a common problem on cpu intensive games and the RX 6000 series (and supposedly also happened on the RX 5000 series) and amd still didn't fix it. I still would recommend avoinding point 3 as when I thinkered too much while using the 22.2 driver and the 21.10 drivers pc crashed twice.
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