Despite the current quest bugs, I want to say that it is pretty awesome to see Characters interact with MoCap and Dialogue within a 6-man activity. I hope we see more of that in the Future for Raid Encounters perhaps.
Edit: For clearance, no, I do not agree on players skipping your cutscenes, the bugs and the problems with players not hearing dialogue because of players starting the dialogue early. Read the comments I made below.
Can't wait to see how the Story is told in Witch Queen.
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Hard disagree. I would’ve much preferred if I could solo the mission.
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#Forsakendiditbetter
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Oh please no. We saw how well this exorcism played out today. Get enough of this random troll garbage just running strikes. I don't want someone infecting my campaign.
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Edited by hemlock: 2/16/2022 7:41:20 PMA good step in the right direction? What is wrong with you? Who hurt you?
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Seriously? This was so poorly done. Bungie put the bare minimum into this "event". After 6 months of the same old sh-t, we get 10 minutes of an activity we've been doing for years already and some dialogue. And that cutscene was just stupid. Does anyone actually believe Mara Sov could have killed Savathun with that little dagger? I'm just at a loss with Bungie right now.
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I think they shouldn't try to tell stories in a chaotic multi-player environment, you have conversations being started before everyone gets there etc, people skipping cutscenes for everyone else Really bad imo
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I respectfully disagree. I think the past campaigns of Destiny have been much better experienced at the player’s own pace and not others’, especially on their first play through. If the campaign is repayable as Bungie says, then players who have been waiting years to read new lore and see new cutscenes could be mixed with players who have already grounded the campaign 8 times and just want to get it over with. But to each their own.