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Destiny 2

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1/13/2022 6:13:07 PM
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Orb mods are highly unnecessary and will hurt the game more than help it.

These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods. It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs. Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…

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  • I think weapon crafting will allow us the ability to create/add a perk (perhaps passive or intrinsic) for orb generation. The helmet mods will be the method for legacy or non-crafted weapons to generate them. If that happens it will further downgrade non-crafted weapons. This may be their answer to vault space. In time all legacy weapons will be replaced by ones we create with maybe a few exceptions here and there.

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