These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods.
It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs.
Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…
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Armour mods should be about allowing players to customize their Guardians and make builds to power up their playstyles. Adding mandatory mods goes against whole concept. If something is must have, make it baseline. When they keep adding Ammo Finders, Scavengers, Anti-Champion mods, and now Orbs - the current mod-system is stretching real tight.